Supercell
Chih-Han Hsu has a diverse work experience in the gaming industry. Chih-Han started their career as a 3D artist at Auran in 2005, where they worked until 2007. Chih-Han then joined Pandemic Studios as a character artist, contributing until 2008. In 2010, they became a senior character artist at Sega Studios Australia and worked there until 2011. Chih-Han then moved on to RockYou as an art director from 2011 to 2012. Following this, they worked as an art director at KIXEYE from 2012 to 2013. In 2013, they collaborated with Super Fun Games as an artist and game designer for the iOS and Android title "Feed Me Munchy". From 2014 to the present, they have been working at Supercell, primarily in the fields of UI, game art, and game design. Overall, Chih-Han Hsu has gained extensive experience in various roles within the gaming industry.
Chih-Han Hsu completed a Bachelor of Multimedia with a focus on Interactive Entertainment from Griffith University between 2002 and 2005. Additionally, there is no available information regarding any further education at AFTRS or in any other field of study.
Supercell
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Supercell is a mobile game developer based in Helsinki, Finland, with offices in San Francisco, Seoul and Shanghai. Since our launch in 2010, we've brought five games to the global market – Brawl Stars, Clash Royale, Boom Beach, Clash of Clans and Hay Day.