Ziqin Qu has a strong background in software development and engineering. They have worked at multiple companies in various roles throughout their career. Ziqin began their career as a Software Development Engineer Intern at Microsoft in 2011, where they worked on developing a website for data migration. They continued to work at Microsoft as a Software Development Engineer in the Commerce Infrastructure team from 2012 to 2014, where they played a significant role in developing important systems used in the Commerce Platform. Ziqin then joined CCP as a Physics Programmer in 2014 before transitioning to Red Accent Studios in 2015, where they served as the Lead Programmer until 2019. At FunPlus, Ziqin held the position of Lead Client Engineer in the Shadow Moon Studio from 2019 to 2020, where they built and managed the client team and developed a gameplay framework based on Unity3D. They then moved to Garena as a Senior Engineer from 2020 to 2021, before joining Supercell as a Game Client Programmer. Ziqin's work experience demonstrates their expertise in software development, engineering, and leadership roles in the gaming industry.
Ziqin Qu pursued their Bachelor's degree in Computer Software Engineering from Southeast University from 2008 to 2012.
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