Justin Yorke

Director of Engineering at System Era Softworks

Justin Yorke has a diverse work experience in the gaming and software development industry. Justin is currently employed at System Era Softworks as the Director of Engineering, a position they have held since November 2022. Prior to this role, they served as the Director of Engineering, Services and Tools at the same company from August 2021 to November 2022.

Before joining System Era Softworks, Justin was the Owner and President of Professionally Ridiculous LLC starting from June 2018. During their time as the owner, they launched two projects - UTC Complications for Apple Watch, a standalone Apple Watch app, and Chronologist, an iOS and Android app.

Justin has also worked as a Contract Developer at Final Strike Games, where they expanded Rocket Arena's backend services to include integration with EA Play subscription and Twitch Drops. Justin worked for Final Strike Games from May 2020 to August 2020.

Furthermore, Justin has experience as a Contract Developer at System Era Softworks, where they developed various features for Astroneer, including a persistent inventory system for character cosmetics and an achievement progress, unlock, and reward system. Justin worked at System Era Softworks from October 2018 to August 2019.

Additionally, Justin served as a Contract Developer at Final Strike Games, where they optimized the runtime game design data delivery pipeline for Rocket Arena. Justin also worked at Planetary Annihilation, Inc. as a Contract Developer, focusing on migrating a backend system to a new deployment called PAnet. Both of these roles were in 2019.

Prior to these experiences, Justin worked at Valve Corporation, Amazon.com - Amazon Game Studios, and Microsoft. At Valve, they worked on technical projects such as creating a content management system and managing AWS-based automation. At Amazon.com - Amazon Game Studios, they were a Software Development Engineer. At Microsoft, they held the position of Software Design Engineer and worked on game backend services and served as a server lead and generalist programmer.

Overall, Justin Yorke has a strong background in software development, with significant experience in gaming and backend services.

Justin Yorke attended the University of Michigan College of Engineering from 2001 to 2005, where they pursued a Bachelor's of Science in Engineering with a major in Computer Science.

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