Nathan Torkildson

Sr Technical Artist at That's No Moon

Nathan Torkildson is a skilled technical artist and designer with extensive experience in the gaming industry. Currently a Senior Technical Artist at That's No Moon since 2022, Torkildson also holds a position at 343 Industries as an Environment Technical Artist, focusing on shader writing, optimization, and tools development. Previous roles include Senior Designer at TEAGUE where Torkildson improved design collaboration and managed financial planning for the 3D team, as well as teaching positions at Digital Media Academy, emphasizing skills in modeling, animation, and game design. Torkildson's background includes freelance work as a World Artist and 3D Artist at Digital Armada Game Studios, showcasing expertise in asset creation and texturing. Torkildson holds a Bachelor's degree in Computer Science from the University of Washington, complemented by education at the Gnomon School of Visual Effects and Vancouver Film School.

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Seattle, United States

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That's No Moon

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That's No Moon is an independent studio of storytellers and game-makers who believe in the power of narrative-driven experiences. With a diverse team of talented developers, from some of the top game studios in the world (Naughty Dog, Infinity Ward, Bungie), our shared vision is to create the future of AAA experiences with a culture of creativity, collaboration, and responsible production practices. Our passionate team of developers help shape our studio, our projects, and our future. Visit ThatsNoMoon.com to learn about our team, see our open positions, and more.


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51-200

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