Ryan Reid is an accomplished Senior Character Artist with extensive experience in 3D character creation, model integration, and look development for various industries including gaming and 3D printing. Currently employed at That's No Moon and Brodin Studios, Inc., Ryan excels in producing high-quality models suitable for bronze casting and hard-surface prop creation using CAD software. Past roles include significant contributions to Certain Affinity on the acclaimed title Halo Infinite, where Ryan managed character armor creation, and previous positions at Spikewave Games and Sledgehammer Games, focusing on AAA character modeling and texturing. In addition to artistic expertise, Ryan serves as CEO and 3D Artist at DUALSET STUDIO .LLC, furthering a successful freelance career. Educationally, Ryan holds a Bachelor of Fine Arts in Arts, Entertainment, and Media Management from the College for Creative Studies.
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