Diptoman Mukherjee

Senior Gameplay Technical Designer at The Coalition Studio

Diptoman Mukherjee is a seasoned technical systems designer with extensive experience in the gaming industry, currently serving as a Senior Technical Systems Designer at Free Range Games since March 2024, focusing on core and questing systems for a unique AAA project utilizing Unreal Engine 5. Prior to this, Diptoman was a Senior Gameplay Technical Designer at Microsoft, contributing to Gears of War: E-Day, where responsibilities included developing UE5 gameplay technologies and establishing design standards. Diptoman's previous roles also encompass significant contributions to Minecraft Legends at Blackbird Interactive, where responsibilities varied from scripting systems to world-building and setting tech design standards. Past experience includes technical design work on MechWarrior 5: Mercenaries at Piranha Games and a software engineering internship at Fire-Point Interactive, with an early career internship at Zynga focused on game design for Mafia Wars. Diptoman holds a Master of Digital Media from the University of British Columbia and a Bachelor of Engineering in Computer Science and Technology from the Indian Institute of Engineering Science and Technology.

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