The Multiplayer Group
Alex Bolotin is an experienced Senior Software Engineer at The Multiplayer Group (MPG) since April 2022, with prior roles including Software Development Consultant at sweetdreams3d and Associate Lead Programmer at Ubisoft, where gameplay development on a AAA franchise was a key focus. Alex's background includes software development for utilities at Luxoft, and creating scalable Linux-based server applications at Gik Media. Previous experience encompasses software engineering for streaming solutions at setplex, work on the BTSync file transfer tool at BitTorrent, and C++ development for Adobe InDesign plugins at Scand. Alex holds an Engineer's degree in Mathematics from Belarusian State University, earned between 2008 and 2013, and has demonstrated leadership as a team leader and Scrum Master at Astorex, a startup aimed at developing a cloud storage system.
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The Multiplayer Group
The Multiplayer Group's rock-solid team is a passionate bunch, empowered to make incredible games alongside some of the largest games studios. They had the lightbulb moment that building a company solely on multiplayer wasn’t as ridiculous an idea as they’d first assumed. Thy allowing us to supercharge their ambitions whilst still remainingtechnology agnostic and laser. They provide multi-disciplinary teams of producers, artists, designers, QA and engineers, who will take full responsibility for content delivery, and deliver complete game projects from start to finish.