JH

Jordan Hueckstaedt

Sr. Tools Engineer at Toys For Bob

Jordan Hueckstaedt is an accomplished Sr. Tools Engineer at Toys For Bob since January 2020, with a strong background in VFX and animation technology. Previous experience includes working as a Software Engineer at Fox VFX Lab, where Jordan contributed to the design of a new pipeline integrating traditional VFX workflows with real-time motion capture in Unreal Engine. Jordan's career also includes roles as a Pipeline Engineer at DreamWorks Animation, focused on developing tools for Animation and Rigging departments, and as a Pipeline TD at Luma Pictures, where responsibilities encompassed maintaining and improving the import/export pipeline. Earlier positions as a Technical Animator at Rhythm & Hues involved simulating hair and cloth and addressing character deformation issues. Jordan holds a BFA in Animation from the Rochester Institute of Technology, completed in 2008.

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Petaluma, United States

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Toys For Bob

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Toys for Bob is a collaborative team of stellar individuals that have inspired love, joy, and laughter through epic AAA entertainment for more than 30 years. Our passion for developing award-winning games with diverse genres includes the Crash Bandicoot®, Call of Duty®, Overwatch®, Spyro®, Skylanders®, and Tony Hawk® franchises. We are constantly evolving and support our growing employees to be as innovative as they can be. Toys for Bob’s experienced developers are looking for creative individuals ready to take on exciting and new projects. If you love games, we'd love for you to be part of our growing team. Our studio is open to remote work! Join us!


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51-200

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