David Young has accumulated a wide range of experience in the gaming industry, serving in various engineering roles for companies such as Treyarch, Riot Games, and NASA. David's expertise includes Artificial Intelligence, Animation, and Gameplay systems, with a focus on large scale projects. David also has experience in assisting with C++ PC/Console Game Engine projects at the University of Southern California. David's educational background includes a Masters of Science in Computer Science with a specialization in Game Development from USC, as well as additional degrees in Computer Science from Cal Poly Pomona.
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