Gustavo Molina is a game designer and music composer with extensive experience in the gaming industry, currently serving as a Professor of Video Game Development with Unreal Engine at Image Campus since August 2024. With a strong background in game design, Gustavo has worked for various companies including Mechanical Maze and Trick Studio, and previously held the position of Lead Game Designer at Last Minute Crew, where Öga, a VR survival horror game, was developed. Additional contributions include game design roles at Dedalord Games, Captain.tv, and Dead Monkey, Inc., as well as music composition for multimedia content at Editorial Idiomagic. Gustavo has experience in educational game development, having implemented functionalities in OpenSim for a research project at Universidad Tecnologica Nacional, where education was completed from 2014 to 2020.
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