Matthew Bracks is a Technical Art Director at TRIPP. Matthew has over seven years of experience working in the game industry as a technical artist. Matthew has led teams that have developed systems to optimize asset delivery and memory usage for mobile devices. Matthew has also been responsible for troubleshooting crash rates and fixing UI bugs. Prior to joining TRIPP, Matthew worked as a Lead Technical Artist at Scopely, a Technical Artist at AppliedVR, and a 3D Artist at Apple.
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