Daniel Bullock has diverse and extensive work experience in the gaming industry. Daniel started their career as a 3D modeler at Electronic Arts Canada in 2003 and worked there until 2005. Daniel then moved on to Ksatria Gameworks as a Lead Artist from 2005 to 2006. Following that, they worked as a freelance Character Artist for one year. Bullock then joined Liquid Development as a freelance 3D artist for a short period, followed by a role as a Senior Artist at Midway Games / Warner Brothers Chicago from 2008 to 2011. Currently, they hold a position as the Game Director at Twisted Pixel Games since 2016 and previously served as the Technical Art Director from 2011 to 2016.
Daniel Bullock obtained a diploma in 3D Modeling from Vancouver Film School from 2002 to 2003.
Sign up to view 3 direct reports
Get started