Jeremiah Cauthorn

Senior Graphics And Systems Engineer at Twisted Pixel Games

Jeremiah Cauthorn is a Senior Graphics and Systems Engineer at Twisted Pixel Games since May 2015. Previously, Jeremiah worked as a Software Engineer at Xaviant from September 2010 to March 2015, contributing to the PC game Lichdom: Battlemage using CryENGINE3. As the Director of Events for IGDA Atlanta from January 2012 to June 2013, Jeremiah organized monthly events and engaged with the game development community. Earlier experience includes Software Engineer roles at High Voltage Software, where Jeremiah worked on notable titles like The Conduit and Conduit 2, and at Creative Capers Entertainment as a Technology Programmer, focusing on rendering technology. Jeremiah holds a Bachelor of Science degree from Full Sail University, specializing in Math, Physics, Programming, and Graphics.

Location

Austin, United States

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Twisted Pixel Games

Founded in 2006, Twisted Pixel is an independent game development studio that focuses on inventing innovative, character‐driven original IPs then developing them into premiere console titles. The company's mission is to become a leading developer of digitally distributed console games with ambitious and inspiring games that exceed players'​ expectations.


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Employees

11-50

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