Andy Logam-Tan

Senior Level Designer at Ubisoft Singapore

Andy Logam-Tan is an experienced game designer and educator, currently serving as the Lead Game Designer at Ubisoft Singapore since December 2021, previously holding the role of Senior Game Designer. Prior to this, Andy was a Senior Lecturer at DigiPen Institute of Technology Singapore, where teaching focused on game design and extensive use of Unreal Engine 4 was implemented. Earlier career roles include Senior Game Designer positions at BANDAI NAMCO Studios Singapore Pte Ltd, contributing to various unannounced VR and AAA projects, as well as the arcade game "Star Wars Battle Pod." Andy also has experience at Lucasfilm as a Game Designer, focusing on multiple platforms, and past roles include writing and producing for animated shows and scripting for television series. Educational qualifications include a Master's degree in Mass Communication/Media Studies and a Bachelor's degree in Mechanical Engineering from Nanyang Technological University Singapore.

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Ubisoft Singapore

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Since opening its doors in 2008, Ubisoft Singapore has become the biggest AAA game development studio in Southeast Asia. The 500-strong studio is home to 35+ different nationalities focused on delivering ambitious gaming experiences to our players. Ubisoft Singapore has been contributing to all the Assassin’s Creed® titles since Assassin’s Creed® II. It innovated within the franchise as the studio behind the naval battle gameplay and water technology in Assassin’s Creed® III, Assassin’s Creed® IV Black Flag® and most recently in Assassin’s Creed® Valhalla. Its expertise in AAA and live operations, combined with a passion for naval gameplay, pushed the team to lead the development of Skull and Bones™ revealed at E3 in 2017. Come on board and experience life at Ubisoft Singapore for yourself: ubi.li/P7DTk


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