Daryl Teo is an accomplished Rendering Programmer at Ubisoft Singapore, where Daryl has contributed to the development of Assassin's Creed Valhalla since January 2019, having previously held the position of Junior Programmer. Daryl's experience in the gaming industry also includes an internship as a Rendering Intern at Ubisoft Singapore in 2018 and a Programming Intern role at Games Solution Centre in 2012. Daryl holds a degree in Computer Science in Real Time Interactive Simulation from DigiPen Institute of Technology and a diploma in Computer Games and Programming Skills from Nanyang Polytechnic.
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