Edvige Faini

Concept Artist at Ubisoft Singapore

Edvige Faini is an experienced concept artist with a diverse portfolio spanning multiple prominent companies in the gaming and entertainment industry. Since founding EDVIGE FAINI Design Studio in February 2018, Edvige has contributed to various projects as a freelance concept artist. Roles at Luma, Unity Technologies, Electronic Arts, Square Enix, Ubisoft Singapore, and The Aaron Sims Company highlight a strong commitment to concept art, with specific expertise in character design and matte painting demonstrated during a tenure at Dreamfire Games. Edvige's educational background includes training at Gnomon and Istituto Europeo di Design.

Links


Org chart

No direct reports

Teams


Offices

This person is not in any offices


Ubisoft Singapore

3 followers

Since opening its doors in 2008, Ubisoft Singapore has become the biggest AAA game development studio in Southeast Asia. The 500-strong studio is home to 35+ different nationalities focused on delivering ambitious gaming experiences to our players. Ubisoft Singapore has been contributing to all the Assassin’s Creed® titles since Assassin’s Creed® II. It innovated within the franchise as the studio behind the naval battle gameplay and water technology in Assassin’s Creed® III, Assassin’s Creed® IV Black Flag® and most recently in Assassin’s Creed® Valhalla. Its expertise in AAA and live operations, combined with a passion for naval gameplay, pushed the team to lead the development of Skull and Bones™ revealed at E3 in 2017. Come on board and experience life at Ubisoft Singapore for yourself: ubi.li/P7DTk


Industries

Employees

201-500

Links