Ubisoft Singapore
Jean Luc Bun has extensive experience in the game industry, with a focus on level design. Jean Luc has held positions at various companies, including Ubisoft Singapore and Virtuos, where Jean Luc worked on AAA titles such as Might & Magic Heroes VI and Generator Rex. Jean Luc also contributed to multiplayer level design for Ghost Recon - Future Soldier. With a background in Computer Games Design, Jean Luc Bun continues to build amazing worlds and levels in their current role as Lead Level Designer.
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Ubisoft Singapore
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Since opening its doors in 2008, Ubisoft Singapore has become the biggest AAA game development studio in Southeast Asia. The 500-strong studio is home to 35+ different nationalities focused on delivering ambitious gaming experiences to our players. Ubisoft Singapore has been contributing to all the Assassin’s Creed® titles since Assassin’s Creed® II. It innovated within the franchise as the studio behind the naval battle gameplay and water technology in Assassin’s Creed® III, Assassin’s Creed® IV Black Flag® and most recently in Assassin’s Creed® Valhalla. Its expertise in AAA and live operations, combined with a passion for naval gameplay, pushed the team to lead the development of Skull and Bones™ revealed at E3 in 2017. Come on board and experience life at Ubisoft Singapore for yourself: ubi.li/P7DTk