Julien Koch is an Expert Level Designer at Ubisoft Singapore, with a tenure beginning in September 2012. Julien has progressed through various roles including Lead Level Designer, contributing to major titles such as "Assassin's Creed Mirage," "Assassin's Creed Valhalla," where Julien served as Product Owner for notable locations, and "Skull & Bones." Prior experience includes roles at Ubisoft and Kylotonn, along with a position as a Level Design Teacher Assistant at IUT de Bobigny Université Paris 13. Julien holds degrees in Game/Level Design from Université Lumière Lyon 2 and IT from Paris-Sud University.
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