Wai Khinn Hoo is a seasoned Lead Artist at Ubisoft Singapore since May 2016, contributing to various unannounced projects as well as notable titles such as Assassin's Creed Mirage, Assassin's Creed Valhalla: Siege of Paris, and Assassin's Creed Valhalla. Prior experience includes leading teams and managing day-to-day operations as a Lead Artist at Streamline Studios, focusing on environment art and 3D modeling. Wai Khinn Hoo has also held positions at Codemasters, developing 3D environments as a Group Lead, and has a background in creating 3D content and motion graphics as a Graphics Artist at the Centre for Content Creation. Educational credentials include an Advanced Diploma in Multimedia with a focus on 3D Animation from Limkokwing University of Creative Technology.
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