Wee Tat Lee is a Junior Cinematic Designer at Ubisoft Singapore since November 2021, with a background that includes a Digital Artist role at Singapore Polytechnic from September 2020 to September 2021, where projects involved the development of simulation games. Prior experience includes freelancing as a CG Generalist, contributing to various game and animation projects, and serving as a Teaching Assistant at DigiPen Institute of Technology Singapore during an animation production project. Additional freelance work as a CG Artist involved creating 3D assets for mobile app games and producing an app splash animation for Singapore Biennale 2013. Wee Tat Lee is an Autodesk certified professional in Maya 2013 and has completed a 3D artist internship at Tribe-studios PTE LTD. Educational achievements include a Bachelor of Fine Arts in Digital Art and Animation from DigiPen Institute of Technology Singapore and a Diploma in Digital Media Design (Games) from NYP SIDM.
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