Dominik Bauset is currently the Director of Product Management at Ubisoft, where they oversee the development of a diverse portfolio of technologies and establish product management practices across departments. They previously held positions at various companies, including Electronic Arts, where they contributed significantly to high-profile game titles like Dead Space and Army of Two. Dominik's early career included roles as a software developer and lead developer, ensuring the implementation of robust technology solutions. They completed a Master’s program at the Université de Sherbrooke, focusing on game engines and tools development.
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