Edwin Razafimahatratra is a Lead Gameplay Programmer at Ubisoft, where they have contributed to several high-profile projects, including "Just Dance Now" and "Skull & Bones." Before joining Ubisoft in 2025, Edwin served as CTO and Technical Director at Gimagin from 2007 to 2009, and worked as a Freelance Senior Game Developer between 2009 and 2016, collaborating with various clients such as Gameloft and Airbus Defence and Space. Edwin began their career as an R&D Engineer at Virtools from 2000 to 2007, where they designed the Virtools Scripting Language and developed navigation tools for real-time interactive 3D applications.
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