Igor Pereira is an experienced video game developer with over 15 years in the industry, concentrating on architecture, systems programming, and gameplay programming. They have held various leadership roles, including Lead Gameplay Programmer and Gameplay Architect at Ubisoft, and have served as a professor in game development at multiple institutions. Igor has contributed to numerous projects across various platforms, including mobile, console, VR, AR, and PC, and has a passion for mentoring and sharing knowledge. They co-founded Cruel Byte, where they delivered innovative games and immersive technology projects, and are recognized for their commitment to clean coding and quality gameplay experiences.
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