Vincent de Perrot is an experienced gameplay and AI programmer with over a decade of experience in the video game industry. Currently employed at Ubisoft since June 2011, Vincent has contributed to various projects, including notable titles such as Watch Dogs Legion and Watch_Dogs 2, focusing on gameplay mechanics and AI systems. Prior to Ubisoft, Vincent worked as a gameplay programmer at tri-Ace and held software engineering roles at Toshiba Corporation. Vincent's early career also includes a tenure as a student researcher at the Artificial Intelligence Laboratory at EPFL, Switzerland, where a background in computer science was established, culminating in a Master of Science degree from EPFL in 2007. An award-winning participant in the Logiquest Swiss Programming Contest, Vincent has demonstrated a strong foundation in programming and game development.
This person is not in the org chart
This person is not in any teams
This person is not in any offices