Michelle Lam is a Lead Character Artist with significant experience working with various gaming studios such as Unbroken Studios, Electronic Arts, and Pandemic Studios. Starting their career as a 3D Artist at Electronic Arts Canada, Michelle has since progressed to roles where Michelle is responsible for defining the vision of games and ensuring a high level of visual quality and consistency throughout projects. Michelle's educational background includes a degree in 3D Animation & Visual Effects from Vancouver Film School and a degree in Arts and Design from The One Academy of Communication Design.
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