Roman Riabinin is a C++ Programmer currently working at Playrix since December 2023. Previously, Roman worked at Uni-Bit Studio Inc. as a Middle Gameplay Programmer, where Roman was involved in the release of the game TECHNOCORE and worked on implementing game features and different game modes using Unreal Engine 5 and C++. Prior to that, Roman was a Junior Gameplay Programmer at Fractured Byte, where Roman worked on a multiplayer shooter game and implemented new gameplay features. Roman also has experience as a Junior Software Developer at Luxoft, where Roman worked on an embedded project for Valeo company. Roman is currently pursuing a Bachelor's degree in Information Technology at the National Technical University of Ukraine 'Kyiv Polytechnic Institute'.
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