Unity
Lorin Atzberger is a Senior Graphics Engineer at Unity, focusing on high-performance graphics for Unity DOTS since April 2023. Previously, Lorin served as Lead Engine Developer at Bright Star Studios, managing a team to develop an ECS-based game engine for the MMORPG Ember Sword and overseeing various features including rendering and optimization. Prior experience includes a role as Senior Software Engineer at Telenav, contributing to next-generation automotive and mobile maps, and multiple positions at Tapptitude focusing on augmented reality games and backend architecture. Lorin also held key roles at Gameloft, developing tools and online functionalities while managing teams and working on popular titles such as Asphalt Inject and Batman: The Dark Knight Rises. An entrepreneurial experience with Antler allowed for startup development and industry networking. Lorin's educational background includes studies at Grigore Moisil from 2006 to 2010, alongside ongoing personal game development projects.
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Unity
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Unity is the creator of real-time 3D (RT3D) development platform, giving content creators around the world the tools to create rich, interactive 2D, 3D, VR and AR experiences