Nicholas Kitten

Senior Graphics Engineer at SANZARU

Nicholas Kitten is a seasoned graphics engineer with extensive experience in game development and software engineering. Since August 2013, Nicholas has held multiple positions at SANZARU, currently serving as a Senior Graphics Engineer and previously as a Core Technology Engineer, where contributions included significant enhancements to a custom Unreal engine version and maintaining code quality for a team of approximately 20 engineers. Prior to this, Nicholas worked as a Game Engineer on Sonic Boom: Fire & Ice for Nintendo 3DS, and as a Software Engineer at ObjectVideo, specializing in multi-camera human tracking software development. Earlier roles included a teaching assistantship at George Mason University, an R&D internship, and research assistance in robotics and computer vision. Nicholas holds a B.S. in Applied Computer Science with a focus on Game Design from George Mason University.

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