University of New Haven
Phil Levine is an accomplished educator and game development professional currently serving as an Assistant Professor of Practice, Lecturer, and Practitioner-In-Residence at the University of New Haven since August 2019. Levine teaches various courses in game development and co-authored the Game Design and Development concentration. As the founder of Cold Flame Studios, Levine focuses on creating Virtual Reality games and software with an emphasis on ethical game development while also providing mentorship to aspiring students. Additional contributions include serving on the board of GameDevCT, managing projects at KeepSight LLC, and instructing at iD Tech Camps. Phil Levine holds a Master’s Degree in Computer Science and a Bachelor of Arts in Clinical and Community Psychology from the University of New Haven.
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