Edward Spencer has a strong background in software development and pipeline development for VFX companies. Their most recent role was as a Senior Pipeline Developer at Untold Studios, where they were responsible for refactoring code to support Windows workflow and building and maintaining serverless microservices for data management. Prior to that, they worked as a Pipeline Developer at Technicolor, where they specialized in Shotgrid Toolkit and built GUI applications with Qt. Edward also worked as a Pipeline Developer at Pukeko Pictures LP, where they developed integrations with Shotgrid to extend functionality and improve performance. Edward has previous experience as a Pipeline Developer at Base FX and FangCaodi, as well as a Software Developer at Hulunbeier Adverting Company. Overall, they have extensive experience in software engineering for VFX pipeline development and has consistently taken on roles with increasing responsibility and technical expertise.
Edward Spencer studied at the University of South Wales from 2008 to 2012. During this time, they pursued a Bachelor of Arts (BA) degree in Animation Production.
Sign up to view 0 direct reports
Get started