Karl Sherry is a Senior Gameplay Engineer at Vela Games, with previous experience at Black Shamrock and Accenture. Karl has worked on AAA PC and Console games using C++ and Unreal Engine. At Accenture, Karl focused on improving and automating client software. Karl also has experience in web development, HTML, CSS, and Wordpress from their time as a Programming Intern at Isobar. Karl holds a Bachelor of Science in Computer Game Development and Computer Science from Technological University Dublin.
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