Nick Witsel is a seasoned Senior Game Designer at Vertigo Games since March 2018, specializing in narrative and level design, currently focusing on innovative VR projects. Previous experience includes roles as a Game Designer on titles such as "After The Fall" and "Arizona Sunshine" across various platforms, as well as freelance work in marketing and narrative design with Wispfire. Earlier positions include Scenario Writer for YipYip, Project Manager and Narrative Designer for Stichting Lezen & Schrijven, and Producer at Vogelsap. Nick Witsel began a career in game design as an intern at Abbey Games and holds a Bachelor's Degree in Game Design and Development from HKU (Hogeschool voor de Kunsten Utrecht).
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