Sergey G. is a skilled 3D Animator with extensive experience in creating rigs and animated shots for game projects across various platforms, including Unity and Unreal Engine 4. Currently employed at VOLMI Games since April 2020, Sergey has previously contributed to KEVURU GAMES and ENIXAN Entertainment, where involvement included the development of animated elements for RTS game projects and cut scenes. Additionally, Sergey has a background as a 3D Artist and Manager of Finance at Komelia. Sergey’s educational background includes training at AnimationSchool, CG Akademy ARTCLUB, and STEP IT Academy Azerbaijan.
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