Tuna Bozankaya has a diverse range of work experience. They began their career as a Şantiye Stajı (Construction Intern) at TEPE INSAAT SANAYI A.S. in 2012. They then worked as an Ofis Stajı (Office Intern) at SCRA Mimarlık in 2013. In 2016, they returned to SCRA Mimarlık as a Mimar (Architect). They continued their architectural work at Studio Altieri S.p.A. in 2017. From 2018 to 2019, they served as a Lead 3D/UI Artist at Garabet. In 2020, they joined MagicLab Game Technologies as a Game Designer/3D Artist, and they stayed in this role until 2022. Afterwards, they worked as a Game Designer at HalfBite from May 2022 to September 2022. Their most recent position is as a Game Designer at Voodoo, starting from March 2023.
Tuna Bozankaya pursued their education in architecture and obtained a Master of Architecture degree, specializing in Built Environment, from Eindhoven University of Technology in 2018. Prior to this, they completed their undergraduate studies in architecture at Orta Doğu Teknik Üniversitesi / Middle East Technical University between 2010 and 2015. Subsequently, they furthered their education by pursuing a Master's degree in Architecture (M.Arch.) at the same university from 2016 to 2018.
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