Nico Schnoor works as a Mission Designer at Weltenbauer. Software Entwicklung GmbH, creating new challenges and missions for players of the Construction Simulator. With a background in Game Design, Nico has also worked in various roles such as Dozent, Interaction & System Designer, and 3D & Video Artist in different companies within the gaming and design industry. Prior to this, Nico completed a Bachelor of Arts in Game Design from Designhochschule Leipzig.
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