Tim Baberg is a software developer who has worked at Weltenbauer. Software Entwicklung GmbH since November 2018. Prior to that, Tim was a gameplay developer at Deep Silver FISHLABS from April 2014 to October 2018, contributing to the game Chorus. Baberg also gained experience as a junior graphics developer at Blue Byte GmbH and completed an internship as a graphics programmer. Tim holds a Bachelor of Science in Informatik from TH Mittelhessen.
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