Wildlife
Leo Perantoni is an experienced audio professional with a diverse background in sound design, composition, and audio quality assurance. Currently serving as an Audio QA Contractor at Grinding Gear Games since September 2024, Leo focuses on testing and optimizing audio implementations. As a Senior Technical Sound Designer at Wildlife Studios since March 2021, Leo manages Wwise projects for live service games, ensuring high-quality audio experiences. Previous roles include sound design and composition for numerous games at BitCake Studio, Kimeric Labs, deVoid Games, and Aiyra, along with recording engineering at Delart Rio. Leo holds a Post-Secondary degree in Sound Design for Visual Medias from Vancouver Film School and a Bachelor's degree in Music Technology from Conservatório Brasileiro de Música.
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