Wolf Haus Games
Pierre-Olivier Chartrand is a seasoned professional in the gaming industry with extensive experience in gameplay programming and game development. Currently serving as a Co-Founder at Wolf Haus Games since August 2024, Pierre-Olivier previously held the position of Senior Gameplay Engineer at Mountaintop Studios from January 2023 to August 2024. Prior to that, roles included Gameplay Programmer at Haven Studios Inc from April 2021 to January 2023, and at Google Stadia from April 2020 to April 2021. At Ubisoft Montréal from September 2017 to April 2020, responsibilities included Gameplay and Network Programming, contributing to the development of Ubisoft's game replication SDK. Pierre-Olivier's career began at OSSimTech as a Software Developer, focusing on Unreal Engine architecture and developing open surgery simulations with medical professionals. Pierre-Olivier holds a DEC in Computer Science from Cégep du Vieux-Montréal and a high school diploma from Polyvalente Chanoine-Armand-Racicot.
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Wolf Haus Games
We are creators, storytellers, & game designers with decades of combined industry experience. The game, films & other entertainment content we've helped create have grossed nearly US$10 billion collectively and include some of the world's most well-known game franchises. Collectively we have earned credits on 44 games, 30 motion pictures, and 100+ other pieces of entertainment content. We make the games that we wanted to play when we were thirteen, because now we're grown ups and we can do whatever we want.