Xavier Sadoulet is the Lead Programmer at Wolfeye Studios, bringing extensive experience in game development and AI specialization. They have worked on multiple AAA titles at Arkane Studios since 2006, including Dishonored 1 & 2 and Dark Messiah of Might and Magic, and have contributed to Assassin's Creed Odyssey as the AI Team Lead at Ubisoft Quebec City. Xavier's expertise encompasses AI decision-making processes, NPC coordination, and behavior systems, reflected in their work on innovative gameplay features across various engines like Unreal Engine 3 and Source Engine. They hold a Master’s degree in Video Game Programming from ENJMIN and a Maîtrise in Informatics from Université Jean Monnet Saint-Etienne.
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