YAGER
Nariman Ghasemi is a seasoned game designer with extensive experience in combat and gameplay design across various studios. Currently serving as a Senior Combat Designer at YAGER, Ghasemi focuses on defining gameplay methodology and core combat systems for an unannounced original IP. Previously, as a Senior Gameplay Designer at 11 bit studios S.A., Ghasemi designed core gameplay systems for a cancelled project. Ghasemi's notable tenure at Dead Mage includes significant contributions to "Children of Morta," where responsibilities ranged from combat system design to leading project production as Producer. Additional roles as an instructor at INVERSE School and supervision at Digital Dragon Games showcase Ghasemi's commitment to mentoring and advancing game design education. Ghasemi holds a Bachelor's Degree in Engineering/Industrial Management from the University of Tehran.
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