Philippe Baron is a software engineer with a strong background in game development and programming, currently employed at Yellow Brick Games Inc. since June 2022. Prior experience includes roles as an online programmer at Ubisoft Quebec City, where significant contributions were made to an unannounced project and the refactoring of asynchronous task systems for Assassin's Creed Valhalla. Philippe's career began with internships at Ubisoft Quebec City, where expertise was gained in AI development and interactive game object creation for titles like Assassin's Creed Origins. Additional programming internships at Ubisoft focused on cloud computing tools and web development, complemented by early IT support experience at Teledyne DALSA. Philippe holds a Bachelor's degree in Computer Science from Université de Sherbrooke and a DEC in Information Technology from Cégep de Granby.