Igor Pasichniy has worked as a Principal Multiplayer Level Designer at Frag Lab since April 2017. Prior to that, they were employed at Crytek as a Lead Multiplayer Level Designer from January 2015 to April 2017, a Senior Multiplayer Level Designer from April 2014 to January 2015, and a Level Designer from April 2010 to April 2014. Before joining Crytek, they worked at GSC Game World as a Level Designer and Environment Artist from October 2007 to November 2009, and at UDC-games as a Level Designer and 3D Artist from April 2005 to October 2007.
Igor Pasichniy obtained their Bachelor's degree in Computer and Information Sciences and Support Services from the National Technical University of Ukraine 'Kyiv Polytechnic Institute' from 2000 to 2006. Additionally, in August 2018, they obtained the certification of ICAgile Certified Professional - Agile Team Facilitation from ICAgile.
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