Allen Wilson is a seasoned game designer with a diverse background in level design and project management within the gaming industry. Currently serving as a Senior Level Designer at ZeniMax Online Studios, Allen contributes to the development of unannounced IPs by collaborating with world builders and narrative teams to create engaging gameplay environments. Previous experience includes roles at 343 Industries as a Campaign Level Designer and at Soon Studios as Design Director, where Allen oversaw design teams and managed the creation of 3D assets. Experience also includes a position as Level Designer at Invrse Reality, where Allen worked on virtual reality projects, and roles as a 3D Artist. Allen's early career includes positions in welding and customer service, complemented by a diploma in Game Design from Vancouver Film School and a welding certification from Shelton State Community College.
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