With over 22 years in the biz, Carey has been a prime contributor to companies such as Activision and Pandemic Studios, the latter which he helped to found in 1998 and grew to an $800m purchase by Electronic Arts. Pandemic received dozens of accolades for their games including Star Wars: Battlefront, Mercenaries and Full Spectrum Warrior franchises. Throughout his career he has worked with major publishers such as EA, Activision, Lucas Arts and THQ.
After Pandemic, Carey helped start Globex Studios, where he took a team of 30 people and grew it into a 200 person studio spanning 3 locations across China and Taiwan. He also co-founded Bonanza Media, focused on making social casino games using Dreamworks IP.
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