Liam Edlinger is an experienced software engineer currently working as a Software Engineer II at Zogo since September 2022. Prior to this role, Liam served as a Software Developer at Superla.tv from September 2020 to September 2022 and at Nexersys/XFit, Inc. from July 2019 to September 2020, where responsibilities included collaborating with third-party contractors on the Nexersys N3 boxing system software using Unity. Earlier experience includes an internship as a Unity 3D Development Intern at Media Jack Agency from September 2018 to May 2019, focusing on the development of life-size interactives using Unity and Microsoft's Kinect. Liam Edlinger completed education at BloomTech between 2019 and 2020.
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