Treb Connell is a Staff Software Engineer at Zoox since July 2023, focusing on synthetic training and test data, content pipelines, and various simulation tasks. Previously, Connell served as a Senior Software Engineer and later Principal Software Engineer at Microsoft from August 2012 to February 2023, where significant contributions included architecting a synthetic data generation pipeline utilizing Pixar's USD and integrating it with multiple renderers like Unreal Engine and Arnold. Earlier roles included responsibilities in the Synthetics team, where Connell developed a novel scene file format and an API for rendering, as well as enhancements to DirectX technologies. Connell holds a Bachelor's degree in Computer Science with a focus on Real-Time Interactive Simulation and a Math minor from the DigiPen Institute of Technology, completing studies from 2009 to 2012.
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