Luke Yen

Staff Software Engineer at Zwift

Luke Yen is a seasoned software engineer with extensive experience in the gaming industry, currently serving as a Staff Software Engineer at Zwift since October 2014, where responsibilities include R&D and mentoring across teams. Prior to this, Luke held roles such as Senior Engineering Manager and Gameplay Engineering Lead at Zwift, overseeing teams dedicated to creating engaging fitness video games. Experience also includes a position as Software Engineer IV at DoubleDown Interactive, where development of guest account retrieval systems was led. Luke's earlier career features significant contributions at PopCap Games on the acclaimed Bejeweled Blitz, as well as mobile programming at CAPCOM ENTERTAINMENT. Educational qualifications include a B.S. in Real-Time Interactive Simulation from DigiPen Institute of Technology and a B.S. in Business Administration from the University of California, Riverside.

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