Giuseppe Portelli

Chief Technical Officer at 34BigThings

Giuseppe Portelli is a seasoned professional in computer engineering with a diverse background encompassing significant roles in software development and technical management. Currently serving as Chief Technical Officer at 34BigThings srl since February 2015, Giuseppe has been integral to the development of various high-profile gaming projects including "Redout II." Previous experience includes a senior software engineering position at e-Mentor S.r.l. focusing on e-learning projects, as well as software engineering roles at Politecnico di Torino, contributing to innovative technologies such as a patented Bluetooth ad hoc network. Giuseppe holds a Doctor of Philosophy (Ph.D.) in Computer Engineering from Politecnico di Torino and has been a Graduate Teaching Assistant, teaching key computer science subjects. Additional education includes studying digital art at the Event Horizon School.

Location

Turin, Italy

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34BigThings

34BigThings is one of the biggest independent game studios in Italy. Born out of sheer passion and self-sustained throughout, it's a variegated group of game developers making games they love. Makers of Redout, Hyperdrive Massacre, Super Inefficient Golf, Mars or Die. Working hard on Redout: Space Assault, taking the franchise to galactic wars! We also started an incubator program in our HQ. And a publishing label with the same name. You can reach us at info@34bigthings.com if you think we can collaborate on your gaming project.


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Headquarters

Torino, Italy

Employees

11-50

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