Vassilis Poulopoulos is a highly skilled Principal Rendering Engineer at Activision, with prior extensive experience at TT Games Ltd where Vassilis held multiple positions including Lead Render Tech Programmer. Vassilis has developed expertise in deferred shading systems, dynamic lighting, and shadows, as well as post-processing effects and stereo 3D rendering across various platforms. Notable experience includes graphics engine development for the Starship Troopers title at Strangelite and software development for geotechnical engineering at GEOCENTRIX LIMITED. Vassilis holds a Master of Research in Computational Modelling from Swansea University and a Master of Engineering in Civil Engineering with Computing from the University of Surrey.
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