Winson Han

Game Designer, PRIOR at Allen Institute for AI

Having received a Bachelor of Arts in Game Design from the DigiPen Institute of Technology, Winson Han hopes to bring modern Game Design principles to the Computer Vision team. His focus on User Experience, Game Feel, and Game Mechanics Design bridges the gap between immersion in a digital space and the potential of real world applications. Along with Game Design, his interests include piano, digital art, and playing games—MMOs being his favorite.

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Timeline

  • Game Designer, PRIOR

    Current role